Principal Technical Animator
code. Production experience with advanced DCC tools, including Maya API, MotionBuilder, or Houdini for runtime or pipeline...
code. Production experience with advanced DCC tools, including Maya API, MotionBuilder, or Houdini for runtime or pipeline...
with proprietary game engines. Experience with other DCC tools. Experience with other programming languages. WHAT WE CAN...
DCC, 2 non-DCC), with flexible and less-than-full-time options considered. On-call commitment is 1 in 25 (non-resident...